Case file — 05← Back to index
Campaigns & Content Systems · Brand & Digital Foundations

A youth campaign for Europe in your region.

Campaign visual for EU in My Region VR roadshow aimed at young people in Belgium

Campaign identity and visual rollout for ESF x EFRO’s EU in My Region VR roadshow, designed to engage Belgian youth through a key visual system, campaign derivatives, and multi-channel promotion.

  • ClientESF x EFRO
  • SectorInstitutional / Public engagement / Education
  • ScopeVisual identity, Campaign rollout, Graphic design, Social assets, Event materials
  • Year2023
01
The challenge

The challenge was to make a public-interest initiative feel immediate, engaging, and culturally legible to a younger audience. The campaign needed to connect institutional credibility with a more dynamic and accessible visual language, while working across VR-related promotion, physical materials, and social content.

A youth campaign for Europe in your region
Plate I — A youth campaign for Europe in your region
02
The response

We built a visual system that translated the campaign into something more vivid, youthful, and campaign-ready without losing its institutional grounding. That included developing the brand identity, creating a strong key visual, and extending it into a set of derivatives for use across posters, social assets, outdoor placements, and on-site materials.

A youth campaign for Europe in your region
A youth campaign for Europe in your region
A youth campaign for Europe in your region
A youth campaign for Europe in your region
A youth campaign for Europe in your region
03
Selected outputs
  1. 01Campaign identity.
  2. 02Key visual development.
  3. 03Visual derivatives for campaign rollout.
  4. 04Poster design.
  5. 05Social media assets.
  6. 06Out-of-home / print applications.
  7. 07Event and roadshow branding support.
  8. 08Campaign visuals tied to VR promotion.
Impact —
The roadshow reached more than 15,000 students across Belgium. The campaign helped turn a policy- and funding-related subject into a more accessible public experience, using visual identity and promotion to create stronger recognition and engagement around the initiative.
Graphic world-building for a Belgian TV series
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